Work

Satchel Quest

Bag building
Dungeon crawler
Solo

Ongoing project for Weird City Games. Satchel Quest is a charming bag-building dungeon crawl where every chip you draw becomes a spatial puzzle.

Satchel Quest logo on the banner
Designer: Molly Johnson, Robert Melvin, Shawn Stankewich
Artist: Vincent Dutrait
Publisher: Weird City Games
Year: 2026

About the project

Satchel Quest is a bag-building dungeon crawl: heroes draw chips from their satchel and place them in the dungeon to fight monsters, open chests and collect treasures. The BGA adaptation covers the full 5-round structure, four asymmetric heroes with 48 unique skills, every Adventure Path and the solo mode.

Challenges and Risks

  • 48 asymmetric hero skills that move, swap or flip chips, with effects that must follow the chips
  • Around 20 rule-bending Path cards (rotating the dungeon, reversing the descent, mandatory features)
  • A simultaneous dungeon phase on top of a very deep state machine with a strict resolution order
  • Fixed-size boards reflowed and auto-scaled to remain playable on mobile