About the project
YRO is an anime-styled guild-building card game. Players simultaneously draw, recruit and place adventurers on a 3x3 grid, aligning factions and professions to trigger bonuses across six automated phases each turn. The BGA adaptation includes the solo mode with its automa and the optional Quest cards variant.
Challenges and Risks
- Fully simultaneous turns: recruitment, confirmation and placement for every player at once
- A 3x3 tableau whose anchor is unknown in advance, with adjacency checks and auto-placement
- Chained effects across six automated phases (link bonuses, power doubling, money conversion) kept readable through animations
- A solo automa with instant-loss threshold, and shared rewards for the Quest variant